Gamification made real for your meetings – Yolanda Triviño and Philippe Delespesse: Valkiria Hub Space / Binnakle Gamification Games
In this session, we will see:
1- New Trends Though Spaces & Innotools: New trends in generating disruptive content, associating spaces and new generation tools that impact the transformation of the way companies are organised. A clear example of this is gamification.
2- Gamification: Key Data and Benefits: main trends in studies and references
3- Gamification what for? Going beyond team building and how to have fun at the same time: communicate values, objectives, problem solving. Gamify a process and the meeting space to boost efficiency and get a concrete ouput
Take-aways:
– A real view on how new creativity tools are applied to the Disruptive Meetings concept.
– Practical examples on how gamification is applied to organise content of the meetings,and how to get not only a real impact in integration and motivation of the participants of an event but also concrete ouputs on clients needs.